Dash With the Fireball on the Ice Walls to Climb to the Top: The Game
TIP: USE FULLSCREEN AND ZOOM IN UNTIL IT FITS
The title explains the game!
Gameplay
You play as a fireball of sorts, and you have to move between ice platforms and steel boxes while avoiding "hazards" to make it to a checkpoint without running out of fuel. There's 7 "levels" (including the tutorial "level"). That's basically all you need to know
Have fun!
PS: Play sketchy's game too! we had similar ideas lol
Fantastic Reviews!
"Level 3 makes me want to stick my balls in a toaster" - Destroyanad
"This is insanely good. The gameplay, the concept, the music, and especially the particles and FX. You really need to make a better cover image, it absolutely does not do the game justice." - Steelfeathers
"level 3 can go to fucking brazil goddamn" - Sketchy
"Two genres I suck huge moose balls at." - A Venti Bear / Nick
"You get all the stars." - The Grumpy GameDev
Updated | 9 hours ago |
Published | 2 days ago |
Status | Released |
Platforms | HTML5 |
Author | DeltaV |
Genre | Platformer |
Made with | Unity |
Comments
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Still early into reviewing the Jam games but this one has the most potential to be expanded that I've played so far. So take my criticism with that in mind.
This could be a me thing, but doing these types of controls with a mouse adds a layer of frustration that takes the reward out of it, somewhat comparable to Getting Over It but with checkpoints. This could just be that my brain is grasping for a touch device to play this type of game on.
I don't think the levels should be easier, but anything you could do to make the player feel more in control would go along way to make it satisfying.
Overall I think it's great. I'm only complaining because there is potential.
The game can run on mobile, so take that however you want. I personally cant think of any other way to do it other than with the mouse, but if you have any recommendations id be happy to try to implement them post-jam. Anyways, thanks for the feedback, i'm glad you liked it <3